#include "event.h"
#include "application.h"
#include <iostream>

Event::Event(Object *parent) : Object(parent)
{
    Application* app = Application::instance();
    app->eventLoop().events().push_back(this);
}

Event::~Event()
{}

void Event::processEvent()
{
    std::cout << "Event done!" << std::endl;
}
